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UT full screen help

 
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..T3
Post more Noob


Joined: 26 Aug 2002
Posts: 11


PostPosted: Sun Dec 29, 2002 9:30 am    Post subject: UT full screen help Reply with quote

Hiya guys and galz...
its been a long time sice i fragged over 3 months actually

some of u may know me as <C2L>..T3
this post may be a bit long so read quick!! haahhaa

well enuff of that.. my main problem is that..
ive been trying to start up the frag sessions again but my system doesnt have it..

the problem is.. i cant get UT to full screen mode.. and stuck with a shitty window.. which is dark and cant see crap..

ive tried all the solutions.. new vid drivers.. new install.... old install.. lower res.. and still nothing..
i dont have aclue at all.. why it refuses to go full screen..
can any one shed some lite on the stuation..
My system is a an AThlon XP 1600+, Win2k sp2, 1gig ram, Elsa Geforce 2 mX 32mb

im runing at 1600X1200 res, and up until now it has worked fine..

please i need your help cos im dyin for some decent frag.. with the oldskool crew again..

any help would be appreciated

thx Crying or Very sad

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Redman
Spam Please!


Joined: 23 Jun 2002
Posts: 78

Location: Furth Bavarian Border to Cz.

PostPosted: Sun Dec 29, 2002 11:00 am    Post subject: Reply with quote

Hi T3
I hope i can help you -look in your UT.ini have you set this all?

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=1024
FullscreenViewportY=768
FullscreenColorBits=16
Brightness=0.800000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=28.000000
Decals=True
NoDynamicLights=False
UseDirectInput=False
SkinDetail=High
TextureDetail=High
ParticleDensity=0
NoFractalAnim=False
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puntloos
{OCA} Member
{OCA} Member


Joined: 14 Apr 2002
Posts: 1065

Location: Netherlands

PostPosted: Sun Dec 29, 2002 1:34 pm    Post subject: Reply with quote

Also, have you tried switching between openGL and directX in the UT setup?

(whichever you have selected now, force UT to use the other)..
I remember that back in the day my dad's P2-450 wouldn't run UT in FS either.. going to latest UT openGL drivers and using openGL instead of (autodetected) directx fixed it.

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..T3
Post more Noob


Joined: 26 Aug 2002
Posts: 11


PostPosted: Sun Dec 29, 2002 8:23 pm    Post subject: Reply with quote

thx punt, redman....

i thnk its sorted...

i used redmans.. settings.. and slightly tweaked it...

tried it but no luck.. still buggered..

so then i switched.. between the different.. vid modes.. and on second time round the opengl.. trick worked.. hey hey

i hope it stays...

cos FRAGISM awaits.. once more!!!

hahhaha

thx guys.. u helped me out.. ..ihope to see u guys.. soonn.. for some HARD frags!!!

nice one

T3

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..T3
Post more Noob


Joined: 26 Aug 2002
Posts: 11


PostPosted: Sun Dec 29, 2002 8:24 pm    Post subject: Reply with quote

thx punt, redman....

i thnk its sorted...

i used redmans.. settings.. and slightly tweaked it...

tried it but no luck.. still buggered..

so then i switched.. between the different.. vid modes.. and on second time round the opengl.. trick worked.. hey hey

i hope it stays...

cos FRAGISM awaits.. once more!!!

hahhaha

thx guys.. u helped me out.. ..ihope to see u guys.. soonn.. for some HARD frags!!!

nice one

T3 Very Happy Laughing Very Happy Very Happy Very Happy Laughing Shocked

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Zed
UT Noobie
UT Noobie


Joined: 14 Apr 2002
Posts: 2099
Game Trophies:  2

Location: Berkeley, CA

PostPosted: Sun Dec 29, 2002 8:54 pm    Post subject: Reply with quote

hey t3 I had that problem once or twice. My solution was in the display settings of my monitor. If you go to the panel where you run your different displays, say if u had 2 monitors, etc...

I have a box that says "scale image to panel size" that was always why I couldnt play in full screen.

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